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gilded-ros
8 changed files with 22 additions and 607 deletions
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.gitignore
vendored
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.gitignore
vendored
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@ -1,4 +1,3 @@
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# https://dart.dev/guides/libraries/private-files
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# https://dart.dev/guides/libraries/private-files
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# Created by `dart pub`
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# Created by `dart pub`
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.dart_tool/
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.dart_tool/
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tdd_*.md
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227
README.md
227
README.md
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@ -219,179 +219,6 @@ gildedRose.updateQuality(); // Updates all items per domain rules
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---
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---
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### 4. String Calculator ✅
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**Implementation:** [`lib/string_calculator.dart`](lib/string_calculator.dart)
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**Tests:** [`test/string_calculator_test.dart`](test/string_calculator_test.dart)
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A Bug Hunt Kata demonstrating how to use TDD to discover and fix bugs in existing code. Each bug is exposed with a RED test, then fixed with GREEN implementation.
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#### Domain Context
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A simple calculator that sums numbers from a string input with various delimiter support:
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**Features:**
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1. **Empty String:** Returns 0
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2. **Single Number:** Returns that number (`"5"` → 5)
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3. **Comma Delimiter:** Sums comma-separated numbers (`"1,2,3"` → 6)
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4. **Custom Delimiters:** Supports format `"//[delimiter]\n[numbers]"` (`"//;\n1;2"` → 3)
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5. **Ignore Large Numbers:** Numbers > 1000 are ignored (`"2,1001"` → 2)
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#### The Bug Hunt Approach
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**Different from Previous Katas:** This wasn't built test-first. Instead, we started with **buggy working code** and used tests to expose and fix bugs one by one.
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**Bug Hunt Process:**
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1. **RED:** Write test exposing a specific bug
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2. **GREEN:** Fix only that bug
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3. **Commit:** Document the bug found and fixed
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4. **Repeat:** Move to next bug
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#### Bugs Found & Fixed
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**Bug #1: Empty String Returns Wrong Value**
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- **Bug:** Returned 1 instead of 0
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- **Test:** `expect(calculator.add(''), equals(0))`
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- **Fix:** Changed return value from 1 to 0
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- **Commits:** RED → GREEN
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**Bug #2: Single Number Off-By-One**
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- **Bug:** Added +1 to parsed number
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- **Test:** `expect(calculator.add('5'), equals(5))`
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- **Expected:** 5, **Actual:** 6
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- **Fix:** Removed `+ 1` from parsing
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- **Commits:** RED → GREEN
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**Bug #3: Summation Loop Misses Last Element**
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- **Bug:** Loop condition `i < length - 1` skipped last item
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- **Test:** `expect(calculator.add('1,2'), equals(3))`
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- **Expected:** 3, **Actual:** 1
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- **Fix:** Changed to `i < length`
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- **Commits:** RED → GREEN
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**Bug #4: Custom Delimiter Not Extracted**
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- **Bug:** Delimiter extraction line was commented out
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- **Test:** `expect(calculator.add('//;\n1;2'), equals(3))`
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- **Error:** FormatException trying to parse '1;2'
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- **Fix:** Uncommented `delimiter = parts[0].substring(2)`
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- **Commits:** RED → GREEN
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**Bug #5: Missing Feature - Ignore Numbers > 1000**
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- **Bug:** All numbers included in sum
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- **Test:** `expect(calculator.add('2,1001'), equals(2))`
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- **Expected:** 2, **Actual:** 1003
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- **Fix:** Added `.where((n) => n <= 1000)` filter
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- **Commits:** RED → GREEN
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#### Usage
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```dart
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import 'package:tdd_katas/string_calculator.dart';
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final calculator = StringCalculator();
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calculator.add(''); // Returns: 0
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calculator.add('5'); // Returns: 5
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calculator.add('1,2,3'); // Returns: 6
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calculator.add('//;\n1;2'); // Returns: 3
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calculator.add('2,1001'); // Returns: 2 (1001 ignored)
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```
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#### The "Aha!" Moments
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1. **Tests as Bug Detectors:** Each test acted like a spotlight, illuminating exactly ONE bug at a time. No guessing—the test tells you what's broken.
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2. **RED-GREEN Still Works:** Even when fixing bugs (not adding features), the RED-GREEN rhythm provides safety. You're never fixing blind.
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3. **Regression Prevention:** After fixing each bug, ALL previous tests stay green. This proves you didn't break something while fixing something else.
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4. **Incremental Debugging:** Fixing one bug at a time with commits creates a clear audit trail. You can see exactly what each bug was and how it was fixed.
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5. **Real-World Skill:** This mirrors production work—most code you touch is existing code with bugs, not greenfield TDD.
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---
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### 5. Mars Rover ✅
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**Implementation:** [`lib/mars_rover.dart`](lib/mars_rover.dart)
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**Tests:** [`test/mars_rover_test.dart`](test/mars_rover_test.dart)
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A Command Pattern kata simulating a robotic rover navigating a plateau on Mars. Demonstrates clean separation of concerns, value objects, and command-based control.
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#### Domain Context
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A rover explores a rectangular plateau with coordinate-based navigation:
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**Core Concepts:**
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- **Position:** (x, y) coordinates on the plateau grid
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- **Direction:** Cardinal directions (N, E, S, W)
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- **Plateau:** Grid with defined boundaries that wrap around (toroidal topology)
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**Commands:**
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- `L` - Turn left 90 degrees (changes direction, not position)
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- `R` - Turn right 90 degrees (changes direction, not position)
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- `M` - Move forward one grid point in current direction
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**Example Navigation:**
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```
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Starting: (0,0) facing North
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Commands: "MMRMMLM"
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- MM: Move to (0,2) facing North
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- R: Turn to face East (still at 0,2)
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- MM: Move to (2,2) facing East
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- L: Turn to face North (still at 2,2)
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- M: Move to (2,3) facing North
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Result: (2,3) facing North
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```
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#### Key Design Decisions
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**Direction Enum:** Encapsulates rotation logic using modular arithmetic. Each direction knows how to turn left/right, eliminating conditional branching.
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**Value Objects:**
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- `Position` is immutable—movement returns new position instances
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- `Plateau` encapsulates boundary wrapping logic
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- Prevents invalid states at the type level
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**Command Pattern (Implicit):** The `execute()` method delegates to command handlers (`turnLeft()`, `turnRight()`, `moveForward()`). Each command is isolated and testable.
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**Wrapping Logic:** Plateau boundaries wrap around (toroidal topology). Moving past edge (e.g., x=5→6 on 5x5 grid) wraps to opposite side (x=0).
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#### Usage
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```dart
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import 'package:tdd_katas/mars_rover.dart';
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// Create rover at position (1,2) facing North on 5x5 plateau
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final rover = Rover(
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x: 1,
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y: 2,
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direction: 'N',
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plateauWidth: 5,
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plateauHeight: 5,
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);
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rover.execute('LMLMLMLMM');
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print('Position: (${rover.x}, ${rover.y})'); // Position: (1, 3)
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print('Direction: ${rover.direction}'); // Direction: N
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```
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#### The "Aha!" Moments
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1. **Enums as Behavior Carriers:** Direction enum doesn't just store values—it encapsulates rotation logic. Turning left/right becomes `direction.turnLeft()`, eliminating lookup tables.
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2. **Value Objects Prevent Bugs:** Immutable `Position` means movement can't corrupt state. New position calculated, validated, then assigned. Boundary wrapping isolated in `Plateau`.
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3. **Switch Expressions Shine:** Modern Dart's `switch` expression makes direction-based movement elegant and exhaustive. Compiler enforces handling all directions.
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4. **Modular Arithmetic for Rotation:** `(index + 1) % 4` handles right rotation elegantly. No if-statements, no edge cases—math models the domain perfectly.
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5. **Refactoring Without Fear:** Two refactoring commits drastically improved code structure. Tests stayed green throughout, proving behavior preservation.
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---
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## Running Tests
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## Running Tests
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||||||
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```bash
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```bash
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@ -402,8 +229,6 @@ dart test
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dart test test/roman_numerals_test.dart
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dart test test/roman_numerals_test.dart
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dart test test/bowling_game_test.dart
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dart test test/bowling_game_test.dart
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dart test test/gilded_rose_test.dart
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dart test test/gilded_rose_test.dart
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dart test test/string_calculator_test.dart
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dart test test/mars_rover_test.dart
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# Run with coverage
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# Run with coverage
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dart test --coverage
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dart test --coverage
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@ -711,23 +536,22 @@ Decision: Skip refactor commit—code is already excellent.
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## Comparing the Katas
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## Comparing the Katas
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### All Five Katas at a Glance
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### All Three Katas at a Glance
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| Aspect | Roman Numerals | Bowling Game | Gilded Rose | String Calculator | Mars Rover |
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| Aspect | Roman Numerals | Bowling Game | Gilded Rose |
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|--------|----------------|--------------|-------------|-------------------|------------|
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|--------|----------------|--------------|-------------|
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| **Complexity** | Beginner | Intermediate | Advanced | Beginner | Intermediate |
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| **Complexity** | Beginner | Intermediate | Advanced |
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| **Approach** | Greenfield TDD | Greenfield TDD | Legacy refactoring | Bug hunting | Greenfield TDD |
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| **Approach** | Greenfield TDD | Greenfield TDD | Legacy refactoring |
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| **State** | Stateless | Stateful | Stateful | Stateless | Stateful |
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| **State** | Stateless | Stateful | Stateful |
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| **Algorithm** | Table-driven | Frame iteration | Strategy pattern | String parsing | Command pattern |
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| **Algorithm** | Table-driven lookup | Frame iteration | Strategy pattern |
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| **Key Challenge** | Pattern recognition | State & bonuses | Refactoring safely | Finding bugs | Navigation & wrapping |
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| **Key Challenge** | Pattern recognition | State & bonuses | Refactoring safely |
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| **Design Pattern** | Value Object | Implicit strategy | Explicit strategy | Filters & pipes | Command + Value Objects |
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| **Design Pattern** | Value Object | Implicit strategy | Explicit strategy |
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| **Lines of Code** | ~45 production | ~30 production | ~120 production | ~25 production | ~95 production |
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| **Lines of Code** | ~45 production | ~30 production | ~120 production |
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| **Test Count** | ~15 tests | ~10 tests | ~17 tests | 6 tests | 23 tests |
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| **Test Count** | ~15 tests | ~10 tests | ~17 tests |
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| **Aha! Moment** | Table = data | Simple → complex | Refactor = safe | Tests find bugs | Enums carry behavior |
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| **Aha! Moment** | Table = data structure | Simple → complex works | Refactoring = safety |
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### What Each Kata Teaches
|
### What Each Kata Teaches
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**Roman Numerals:**
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**Roman Numerals:**
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**Roman Numerals:**
|
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- Converting domain rules into data structures
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- Converting domain rules into data structures
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- Value Objects for enforcing constraints
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- Value Objects for enforcing constraints
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@ -737,37 +561,22 @@ Decision: Skip refactor commit—code is already excellent.
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- State management without over-engineering
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- State management without over-engineering
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- Look-ahead logic in sequential data
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- Look-ahead logic in sequential data
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- How correct abstractions scale beyond test cases
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- How correct abstractions scale beyond test cases
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**Gilded Rose:**
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**Gilded Rose:**
|
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- Safely refactoring legacy code with characterization tests
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- Safely refactoring legacy code with characterization tests
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- Strategy pattern for eliminating conditional complexity
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- Strategy pattern for eliminating conditional complexity
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- Open-Closed Principle for extensibility
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- Open-Closed Principle for extensibility
|
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- Working effectively with code you didn't write
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- Working effectively with code you didn't write
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**String Calculator:**
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- Using tests to expose bugs in existing code
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|
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- Bug hunting with RED-GREEN discipline
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- Incremental debugging with clear commits
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|
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- Regression prevention through test accumulation
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|
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**Mars Rover:**
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|
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- Command pattern for behavior delegation
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- Value Objects for domain modeling (Position, Plateau, Direction)
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- Enums as behavior carriers, not just constants
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- Coordinate systems and wrapping logic
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- Progressive refactoring with confidence
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### Progressive Learning Path
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### Progressive Learning Path
|
||||||
|
|
||||||
1. **Roman Numerals first:** Learn TDD fundamentals without state complexity
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1. **Roman Numerals first:** Learn TDD fundamentals without state complexity
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2. **Bowling Game second:** Apply TDD to stateful problems
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2. **Bowling Game second:** Apply TDD to stateful problems
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3. **Mars Rover third:** Master Command pattern and value objects
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3. **Gilded Rose third:** Master refactoring legacy code with tests as safety net
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4. **Gilded Rose fourth:** Refactor legacy code with tests as safety net
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4. **Next kata:** Choose based on what you want to practice:
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5. **String Calculator fifth:** Practice bug hunting and fixing with TDD
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- **String Calculator:** Parsing, validation, error handling
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6. **Next kata:** Choose based on what you want to practice:
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- **Mars Rover:** Command pattern, multiple behaviors
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- **Prime Factors:** Mathematical decomposition, algorithmic thinking
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- **Prime Factors:** Mathematical decomposition, algorithmic thinkingsts
|
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- **Tennis Scoring:** State machines, domain language
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- **Mars Rover:** Command pattern, multiple behaviors
|
||||||
- **FizzBuzz:** Classic conditional logic exercise
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|
||||||
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||||||
---
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---
|
||||||
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||||||
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@ -1,3 +1,5 @@
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|
import 'package:tdd_katas/roman_numerals.dart' as roman_numerals;
|
||||||
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|
||||||
void main(List<String> arguments) {
|
void main(List<String> arguments) {
|
||||||
print('TDD Katas exercises, please read the README.md file.');
|
print('Hello world: ${roman_numerals.integerToRoman(1)}');
|
||||||
}
|
}
|
||||||
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|
||||||
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@ -14,6 +14,7 @@ class Item {
|
||||||
/// Quality bounds - domain constraints
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/// Quality bounds - domain constraints
|
||||||
const int _minQuality = 0;
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const int _minQuality = 0;
|
||||||
const int _maxQuality = 50;
|
const int _maxQuality = 50;
|
||||||
|
const int _legendaryQuality = 80; // unused, just for documentation
|
||||||
|
|
||||||
/// Helper methods for quality management
|
/// Helper methods for quality management
|
||||||
void _degradeQuality(Item item, int amount) {
|
void _degradeQuality(Item item, int amount) {
|
||||||
|
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|
||||||
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|
@ -1,106 +0,0 @@
|
||||||
enum Direction {
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|
||||||
north('N'),
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|
||||||
east('E'),
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|
||||||
south('S'),
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|
||||||
west('W');
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|
||||||
|
|
||||||
final String code;
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|
||||||
const Direction(this.code);
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|
||||||
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|
||||||
static Direction fromCode(String code) {
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|
||||||
return Direction.values.firstWhere((d) => d.code == code);
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|
||||||
}
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|
||||||
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|
||||||
Direction turnLeft() {
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|
||||||
return Direction.values[(index + 3) % 4];
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|
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}
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|
||||||
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|
||||||
Direction turnRight() {
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|
||||||
return Direction.values[(index + 1) % 4];
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|
||||||
}
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|
||||||
}
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|
||||||
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|
||||||
class Position {
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|
||||||
final int x;
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|
||||||
final int y;
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|
||||||
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|
||||||
Position(this.x, this.y);
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|
||||||
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|
||||||
Position moveNorth() => Position(x, y + 1);
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|
||||||
Position moveEast() => Position(x + 1, y);
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|
||||||
Position moveSouth() => Position(x, y - 1);
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|
||||||
Position moveWest() => Position(x - 1, y);
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|
||||||
}
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|
||||||
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|
||||||
class Plateau {
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|
||||||
final int width;
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|
||||||
final int height;
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|
||||||
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|
||||||
Plateau(this.width, this.height);
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|
||||||
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|
||||||
Position wrap(Position position) {
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|
||||||
final wrappedX = _wrapCoordinate(position.x, width);
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|
||||||
final wrappedY = _wrapCoordinate(position.y, height);
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|
||||||
return Position(wrappedX, wrappedY);
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|
||||||
}
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|
||||||
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|
||||||
int _wrapCoordinate(int value, int max) {
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|
||||||
final wrapped = value % (max + 1);
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|
||||||
return wrapped < 0 ? wrapped + max + 1 : wrapped;
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|
||||||
}
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|
||||||
}
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|
||||||
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|
||||||
class Rover {
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|
||||||
Position _position;
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|
||||||
Direction _direction;
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|
||||||
final Plateau plateau;
|
|
||||||
|
|
||||||
Rover({
|
|
||||||
required int x,
|
|
||||||
required int y,
|
|
||||||
required String direction,
|
|
||||||
int plateauWidth = 100,
|
|
||||||
int plateauHeight = 100,
|
|
||||||
}) : _position = Position(x, y),
|
|
||||||
_direction = Direction.fromCode(direction),
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|
||||||
plateau = Plateau(plateauWidth, plateauHeight);
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|
||||||
|
|
||||||
int get x => _position.x;
|
|
||||||
int get y => _position.y;
|
|
||||||
String get direction => _direction.code;
|
|
||||||
|
|
||||||
void turnLeft() {
|
|
||||||
_direction = _direction.turnLeft();
|
|
||||||
}
|
|
||||||
|
|
||||||
void turnRight() {
|
|
||||||
_direction = _direction.turnRight();
|
|
||||||
}
|
|
||||||
|
|
||||||
void moveForward() {
|
|
||||||
final newPosition = switch (_direction) {
|
|
||||||
Direction.north => _position.moveNorth(),
|
|
||||||
Direction.east => _position.moveEast(),
|
|
||||||
Direction.south => _position.moveSouth(),
|
|
||||||
Direction.west => _position.moveWest(),
|
|
||||||
};
|
|
||||||
_position = plateau.wrap(newPosition);
|
|
||||||
}
|
|
||||||
|
|
||||||
void execute(String commands) {
|
|
||||||
for (var i = 0; i < commands.length; i++) {
|
|
||||||
final command = commands[i];
|
|
||||||
switch (command) {
|
|
||||||
case 'L':
|
|
||||||
turnLeft();
|
|
||||||
break;
|
|
||||||
case 'R':
|
|
||||||
turnRight();
|
|
||||||
break;
|
|
||||||
case 'M':
|
|
||||||
moveForward();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,55 +0,0 @@
|
||||||
/// String Calculator - Buggy Implementation
|
|
||||||
/// This code has intentional bugs for the Bug Hunt Kata exercise
|
|
||||||
///
|
|
||||||
/// Requirements:
|
|
||||||
/// 1. Empty string returns 0
|
|
||||||
/// 2. Single number returns that number
|
|
||||||
/// 3. Two numbers comma-delimited returns sum
|
|
||||||
/// 4. Handle newlines as delimiters
|
|
||||||
/// 5. Support custom delimiters: "//[delimiter]\n[numbers]"
|
|
||||||
library;
|
|
||||||
|
|
||||||
class StringCalculator {
|
|
||||||
int add(String numbers) {
|
|
||||||
// Bug 1: Empty string handling
|
|
||||||
if (numbers.isEmpty) {
|
|
||||||
return 0; // Fixed: Return 0 for empty string
|
|
||||||
}
|
|
||||||
|
|
||||||
// Bug 2: Single number parsing
|
|
||||||
if (!numbers.contains(',') &&
|
|
||||||
!numbers.contains('\n') &&
|
|
||||||
!numbers.startsWith('//')) {
|
|
||||||
return int.parse(numbers); // Fixed: Removed off-by-one error
|
|
||||||
}
|
|
||||||
|
|
||||||
String delimiter = ',';
|
|
||||||
String numbersToProcess = numbers;
|
|
||||||
|
|
||||||
// Custom delimiter support
|
|
||||||
if (numbers.startsWith('//')) {
|
|
||||||
// Bug 4: Custom delimiter not actually used
|
|
||||||
final parts = numbers.split('\n');
|
|
||||||
delimiter = parts[0].substring(2); // Fixed: Extract custom delimiter
|
|
||||||
numbersToProcess = parts.skip(1).join('\n');
|
|
||||||
}
|
|
||||||
|
|
||||||
// Bug 3 & 4: Delimiter handling issues
|
|
||||||
final numList = numbersToProcess
|
|
||||||
.replaceAll('\n', delimiter)
|
|
||||||
.split(delimiter)
|
|
||||||
.where((s) => s.isNotEmpty)
|
|
||||||
.map((s) => int.parse(s))
|
|
||||||
.where((n) => n <= 1000) // Filter out numbers > 1000
|
|
||||||
.toList();
|
|
||||||
|
|
||||||
// Bug 3: Off-by-one in summation
|
|
||||||
int sum = 0;
|
|
||||||
for (int i = 0; i < numList.length; i++) {
|
|
||||||
// Fixed: Include last element
|
|
||||||
sum += numList[i];
|
|
||||||
}
|
|
||||||
|
|
||||||
return sum;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,194 +0,0 @@
|
||||||
import 'package:tdd_katas/mars_rover.dart';
|
|
||||||
import 'package:test/test.dart';
|
|
||||||
|
|
||||||
void main() {
|
|
||||||
group('Mars Rover:', () {
|
|
||||||
test('rover reports initial position and direction', () {
|
|
||||||
final rover = Rover(x: 0, y: 0, direction: 'N');
|
|
||||||
|
|
||||||
expect(rover.x, equals(0));
|
|
||||||
expect(rover.y, equals(0));
|
|
||||||
expect(rover.direction, equals('N'));
|
|
||||||
});
|
|
||||||
|
|
||||||
group('Turning Left:', () {
|
|
||||||
test('from North faces West', () {
|
|
||||||
final rover = Rover(x: 0, y: 0, direction: 'N');
|
|
||||||
rover.turnLeft();
|
|
||||||
expect(rover.direction, equals('W'));
|
|
||||||
});
|
|
||||||
|
|
||||||
test('from West faces South', () {
|
|
||||||
final rover = Rover(x: 0, y: 0, direction: 'W');
|
|
||||||
rover.turnLeft();
|
|
||||||
expect(rover.direction, equals('S'));
|
|
||||||
});
|
|
||||||
|
|
||||||
test('from South faces East', () {
|
|
||||||
final rover = Rover(x: 0, y: 0, direction: 'S');
|
|
||||||
rover.turnLeft();
|
|
||||||
expect(rover.direction, equals('E'));
|
|
||||||
});
|
|
||||||
|
|
||||||
test('from East faces North', () {
|
|
||||||
final rover = Rover(x: 0, y: 0, direction: 'E');
|
|
||||||
rover.turnLeft();
|
|
||||||
expect(rover.direction, equals('N'));
|
|
||||||
});
|
|
||||||
});
|
|
||||||
|
|
||||||
group('Turning Right:', () {
|
|
||||||
test('from North faces East', () {
|
|
||||||
final rover = Rover(x: 0, y: 0, direction: 'N');
|
|
||||||
rover.turnRight();
|
|
||||||
expect(rover.direction, equals('E'));
|
|
||||||
});
|
|
||||||
|
|
||||||
test('from East faces South', () {
|
|
||||||
final rover = Rover(x: 0, y: 0, direction: 'E');
|
|
||||||
rover.turnRight();
|
|
||||||
expect(rover.direction, equals('S'));
|
|
||||||
});
|
|
||||||
|
|
||||||
test('from South faces West', () {
|
|
||||||
final rover = Rover(x: 0, y: 0, direction: 'S');
|
|
||||||
rover.turnRight();
|
|
||||||
expect(rover.direction, equals('W'));
|
|
||||||
});
|
|
||||||
|
|
||||||
test('from West faces North', () {
|
|
||||||
final rover = Rover(x: 0, y: 0, direction: 'W');
|
|
||||||
rover.turnRight();
|
|
||||||
expect(rover.direction, equals('N'));
|
|
||||||
});
|
|
||||||
});
|
|
||||||
|
|
||||||
group('Moving Forward:', () {
|
|
||||||
test('facing North increases Y', () {
|
|
||||||
final rover = Rover(x: 0, y: 0, direction: 'N');
|
|
||||||
rover.moveForward();
|
|
||||||
expect(rover.x, equals(0));
|
|
||||||
expect(rover.y, equals(1));
|
|
||||||
});
|
|
||||||
|
|
||||||
test('facing East increases X', () {
|
|
||||||
final rover = Rover(x: 0, y: 0, direction: 'E');
|
|
||||||
rover.moveForward();
|
|
||||||
expect(rover.x, equals(1));
|
|
||||||
expect(rover.y, equals(0));
|
|
||||||
});
|
|
||||||
|
|
||||||
test('facing South decreases Y', () {
|
|
||||||
final rover = Rover(x: 0, y: 5, direction: 'S');
|
|
||||||
rover.moveForward();
|
|
||||||
expect(rover.x, equals(0));
|
|
||||||
expect(rover.y, equals(4));
|
|
||||||
});
|
|
||||||
|
|
||||||
test('facing West decreases X', () {
|
|
||||||
final rover = Rover(x: 5, y: 0, direction: 'W');
|
|
||||||
rover.moveForward();
|
|
||||||
expect(rover.x, equals(4));
|
|
||||||
expect(rover.y, equals(0));
|
|
||||||
});
|
|
||||||
});
|
|
||||||
|
|
||||||
group('Executing Command Sequences:', () {
|
|
||||||
test('single command L', () {
|
|
||||||
final rover = Rover(x: 0, y: 0, direction: 'N');
|
|
||||||
rover.execute('L');
|
|
||||||
expect(rover.direction, equals('W'));
|
|
||||||
});
|
|
||||||
|
|
||||||
test('single command R', () {
|
|
||||||
final rover = Rover(x: 0, y: 0, direction: 'N');
|
|
||||||
rover.execute('R');
|
|
||||||
expect(rover.direction, equals('E'));
|
|
||||||
});
|
|
||||||
|
|
||||||
test('single command M', () {
|
|
||||||
final rover = Rover(x: 0, y: 0, direction: 'N');
|
|
||||||
rover.execute('M');
|
|
||||||
expect(rover.y, equals(1));
|
|
||||||
});
|
|
||||||
|
|
||||||
test('complex sequence MMRMMLM', () {
|
|
||||||
final rover = Rover(x: 0, y: 0, direction: 'N');
|
|
||||||
rover.execute('MMRMMLM');
|
|
||||||
expect(rover.x, equals(2));
|
|
||||||
expect(rover.y, equals(3));
|
|
||||||
expect(rover.direction, equals('N'));
|
|
||||||
});
|
|
||||||
|
|
||||||
test('example from Mars Rover kata', () {
|
|
||||||
final rover = Rover(x: 1, y: 2, direction: 'N');
|
|
||||||
rover.execute('LMLMLMLMM');
|
|
||||||
expect(rover.x, equals(1));
|
|
||||||
expect(rover.y, equals(3));
|
|
||||||
expect(rover.direction, equals('N'));
|
|
||||||
});
|
|
||||||
});
|
|
||||||
|
|
||||||
group('Plateau Boundaries:', () {
|
|
||||||
test('wraps around when moving North past boundary', () {
|
|
||||||
final rover = Rover(
|
|
||||||
x: 0,
|
|
||||||
y: 5,
|
|
||||||
direction: 'N',
|
|
||||||
plateauWidth: 5,
|
|
||||||
plateauHeight: 5,
|
|
||||||
);
|
|
||||||
rover.moveForward();
|
|
||||||
expect(rover.y, equals(0));
|
|
||||||
});
|
|
||||||
|
|
||||||
test('wraps around when moving East past boundary', () {
|
|
||||||
final rover = Rover(
|
|
||||||
x: 5,
|
|
||||||
y: 0,
|
|
||||||
direction: 'E',
|
|
||||||
plateauWidth: 5,
|
|
||||||
plateauHeight: 5,
|
|
||||||
);
|
|
||||||
rover.moveForward();
|
|
||||||
expect(rover.x, equals(0));
|
|
||||||
});
|
|
||||||
|
|
||||||
test('wraps around when moving South past boundary', () {
|
|
||||||
final rover = Rover(
|
|
||||||
x: 0,
|
|
||||||
y: 0,
|
|
||||||
direction: 'S',
|
|
||||||
plateauWidth: 5,
|
|
||||||
plateauHeight: 5,
|
|
||||||
);
|
|
||||||
rover.moveForward();
|
|
||||||
expect(rover.y, equals(5));
|
|
||||||
});
|
|
||||||
|
|
||||||
test('wraps around when moving West past boundary', () {
|
|
||||||
final rover = Rover(
|
|
||||||
x: 0,
|
|
||||||
y: 0,
|
|
||||||
direction: 'W',
|
|
||||||
plateauWidth: 5,
|
|
||||||
plateauHeight: 5,
|
|
||||||
);
|
|
||||||
rover.moveForward();
|
|
||||||
expect(rover.x, equals(5));
|
|
||||||
});
|
|
||||||
|
|
||||||
test('example with wrapping', () {
|
|
||||||
final rover = Rover(
|
|
||||||
x: 5,
|
|
||||||
y: 5,
|
|
||||||
direction: 'N',
|
|
||||||
plateauWidth: 5,
|
|
||||||
plateauHeight: 5,
|
|
||||||
);
|
|
||||||
rover.execute('MMM');
|
|
||||||
expect(rover.y, equals(2));
|
|
||||||
});
|
|
||||||
});
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
@ -1,41 +0,0 @@
|
||||||
import 'package:tdd_katas/string_calculator.dart';
|
|
||||||
import 'package:test/test.dart';
|
|
||||||
|
|
||||||
void main() {
|
|
||||||
group('String Calculator - Bug Hunt', () {
|
|
||||||
late StringCalculator calculator;
|
|
||||||
|
|
||||||
setUp(() {
|
|
||||||
calculator = StringCalculator();
|
|
||||||
});
|
|
||||||
|
|
||||||
test('empty string returns 0', () {
|
|
||||||
expect(calculator.add(''), equals(0));
|
|
||||||
});
|
|
||||||
|
|
||||||
test('single number returns that number', () {
|
|
||||||
expect(calculator.add('5'), equals(5));
|
|
||||||
expect(calculator.add('42'), equals(42));
|
|
||||||
});
|
|
||||||
|
|
||||||
test('two comma-delimited numbers return sum', () {
|
|
||||||
expect(calculator.add('1,2'), equals(3));
|
|
||||||
expect(calculator.add('10,20'), equals(30));
|
|
||||||
});
|
|
||||||
|
|
||||||
test('multiple comma-delimited numbers return sum', () {
|
|
||||||
expect(calculator.add('1,2,3'), equals(6));
|
|
||||||
expect(calculator.add('5,10,15,20'), equals(50));
|
|
||||||
});
|
|
||||||
|
|
||||||
test('custom delimiter works correctly', () {
|
|
||||||
expect(calculator.add('//;\n1;2'), equals(3));
|
|
||||||
expect(calculator.add('//|\n10|20|30'), equals(60));
|
|
||||||
});
|
|
||||||
|
|
||||||
test('numbers greater than 1000 are ignored', () {
|
|
||||||
expect(calculator.add('2,1001'), equals(2));
|
|
||||||
expect(calculator.add('1000,1001,2'), equals(1002));
|
|
||||||
});
|
|
||||||
});
|
|
||||||
}
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue